Fall Action Pistol Jackpot Match

Full Flyer (In .pdf format)
Map
Registration Form: will be available at the match.
Stages:
     Stage #1
     Stage #2
     Stage #3
     Stage #4 – Steel Challenge Style

Contact us at:
custerrodandgun@gmail.com
John Olsen (406) 853-0196
Jesse Smith (406) 853-2556

Action Pistol Shooting is new to Miles City and this will be a fundraising event to support that cause. We’ll be adding information such as driving directions, match rules, etc. to this page as they are available, so bookmark us and check back often. And thank you for your participation and support in growing this sport! Please contact us at the above email/phone numbers, or register for this site for free, and post comments/question at the bottom of the page.

We encourage anyone who can to print the flyer and and pass out as many copies as you wish in your area. The more entries we get, the bigger the jackpots!

Rules and other information are being posted here as they are decided, but could change before the match date, depending on the feedback we receive here.

General Information:
Open registration will be available at the match, but it would help us out if you let us know that you are planning on attending, so we can better plan for the number of shooters expected.

There will be a food vendor arriving around noon. Please bring anything you wish to eat/drink before that as we are approx. 6 miles from town.

Range Location:
The match will be located at Custer Rod and Gun Club’s range, known as The Sunday Creek Rifle Range, approx. 6 miles outside of Miles City, MT. on Hwy. 489.
View Larger Map

Cold Range Rules:
Please arrive at the match with your firearm unloaded and either in a holster or in a range bag. Firearms can ONLY be removed from the holster or range bag in the designated safe area. NO FIREARM SHALL BE LOADED UNTIL THE LOAD AND MAKE READY COMMAND IS GIVEN BY A RANGE OFFICER!

Division Requirements

All Divisions:
– Eye and ear protection is required by all shooters, and spectators.
– All firearms must be between 9mm (9×19) and .45 (.452″) caliber
– Firearms equipped with a manual safety, must start with the safety engaged.
– Firearms with a decocking lever or button will be decocked using the lever or button.
– Selective DA/SA firearms will start hammer down unless it is equipped with a manual safety that can be engaged when cocked.
– Firearms designed for cocked and locked carry will start cocked and locked (hammer cocked, safety engaged).
– Shooters may only start a stage with 3 magazines, speed loaders, or other ammunition feeding devices. (One in the firearm, and two on their waist.)
– Extra ammunition feeding devices (magazines, speed loaders, moon clips, etc.) must be carried in such a way that they are within 1″ of the shooter’s body, except in the Race Pistol division.
– If a holster or magazine pouch has a retention device such as a thumb break, strap, etc. it must be engaged before the shooter starts a stage.
– Ammunition may be lead or jacketed, and may be factory or handloads. Incendiary, steel core, or armor piercing ammunition is not allowed.
– There will be no distinction between major or minor power factors in scoring.
– Reactive steel targets will be calibrated to be actuated by a hit in the scoring area by a cartridge/gun combination producing a power factor of 125, or greater. If a shooter feels that a reactive target failed to operate properly, immediately upon completing the stage, and after unloading and showing clear, the shooter may request that the target be tested by a match official. If the target proves to be calibrated correctly the shooter’s time will stand. If the target is indeed out of calibration, it will be corrected and the shooter may reshoot the stage.
– If a reactive target actuates without being hit (eg. from the wind or from the target stand/frame being shot) the Range Officer will stop the shooter and the shooter will be required to shoot the stage from the beginning. Please bring enough ammunition to allow for this.

Holsters
– Holsters must be of types commonly used for daily carry, and must not be “competition” or “race” type holster type, except in the Race Pistol division. Holsters with open fronts that allow the pistol to be canted forward before the muzzle clears the top of the holster are only permited in the Race Pistol division.
– The following are not permitted in any division: Cross-draw carry, Shoulder holsters, Small of the back carry, Appendix carry, Pocket carry.

Stock Pistol Division:
– Firearm must be semi-automatic.
– Sights may be changed to another notch and post type but slides may not be machined to accept different style sights.
– Shooters must start each stage with 10 rounds in each magazines (or to magazine capacity, whichever is less), and one additional round loaded in the barrel/chamber.
– Firearms may not have an add-on magazine well opening.
– Compensated firearms with or without compensated barrels installed, are not permitted.
– Aftermarket slides are not permitted.
– Firearms that have had material removed from the magazine well opening are not permitted.
– Internal enhancements such as trigger jobs and aftermarket guide rods are permitted, but external modifications not specifically permitted, are not permitted. This does not apply to cosmetic items such as finishes and engravings.
– The intent is for this class to be limited to firearms that would be commonly accepted as a factory configuration carry gun. If the match director feels that a firearm violates this intent by having features that are commonly excepted as “Race Gun” or Competition only” enhancements, the director may at his discretion require the shooter to be moved to the Race Pistol division.

Race Pistol:
– Firearm must be semi-automatic.
– Shooters must start each stage with 3 magazines (one in the gun, and two on the shooter) loaded with 10 rounds (or to magazine capacity, whichever is less), and one additional round loaded in the barrel/chamber.
-Compensated firearms, aftermarket slides, slide releases, safeties, hammers, barrels, and add-on magazine well openings may all be used.
– Extra ammunition magazines must be carried in such a way that they are within 2″ of the shooter’s body.

Revolver Division:
– Revolvers may be loaded to the division capacity of six (6) rounds in the cylinder. Seven (7) and eight (8) shot revolvers are permitted, but may only load six (6) rounds.
– Have a barrel length of 6.25” or less (as measured from the front of the cylinder).

Ladies Division:
-The Ladies division is the same as the Stock Pistol division, but limited to female competitors only. Female competitors must choose to enter either the Stock Pistol division, or the Ladies division when they register.

5 thoughts on “Fall Action Pistol Jackpot Match

  1. TUCO-the-ratt

    A question.

    “Shooters may only start a stage with 3 magazines, speed loaders, or other ammunition”

    My understanding is that each stage will have approx 25 required hits/targets. Is this three mags on the belt and one more in the pistol? That makes sense, but if three mags total that’s 30+1 rounds (stock pistol) on a 25 target stage and that’s is pretty lean.

    1. Custer Rod and Gun Club Post author

      Good question. We were waiting for the construction on our berms to be completed before we designed the stages, so we just threw out the 100 round count. It is looking like we will have one stage that will be a Steel Challenge style stage. You will shoot it five times, throw out the worst score, then add the other four times together. The round count will be 5 rounds per run, for a total of 30 rounds. There will be time to reload mags/speed loaders, etc. between the 5 runs.

      The other 3 stages will be all “Run and Gun” with IDPA-style targets and scoring, and will be limited to 18 rounds each.

      We are shooting to have the stages posted online before the end of the weekend.

  2. mjswoofie

    Looking at stage 1 is the starting position you have marked at the right place? This stage looks pretty dangerous.

    1. Custer Rod and Gun Club Post author

      The starting position is correct. However, I should have noted that stage will have fault lines that only allow you to move around the outside of the walls, in a counter-clockwise direction, from P1 to the corner where T7 is located. You can shoot through the doorway, but you can’t move through it.

      You still have plenty of opportunity to brake the 180° rule (which will be explained very clearly, and enforced at the match) so the shooter will need to be mindful of NOT braking the 180° rule.

      Sorry about the confusion, the stage designer won’t let you put in fault lines.

  3. Custer Rod and Gun Club Post author

    Not a big deal, but the two steel plates in the 3rd stage have been replaced with pepper poppers.

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